Peak Oil Board Game
December 09, 2017
Welcome to the near future. Welcome to Peak Oil: A game about Crisis and Profit.
You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by regular means, your competitors will most probably not, forcing you to dirty your hands as well.
Peak Oil is an eurotrash-style game of worker placement, set collection and push your luck for 2 to 5 players of ages 10 and up. Games last around 45 to 60 minutes.
This game isn’t a perfect fit for the curriculum, being more about politics and business than science, but it makes a fun diversion. I would use it as a supplement for interested students. (I backed it on KickStarter and haven’t had a chance to try it in my classroom yet.) If you teach an immersion science class you’ll be pleased to know you can get it in English, French, Spanish, and German versions.
At €45 it’s rather expensive for the classroom, especially when you add shipping from Europe, but the artwork is wonderful.
2 Tomatoes Games is currently making a print-and-play version available for free, which is very generous of them.
Linked in the grade 10 climate unit.
You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by regular means, your competitors will most probably not, forcing you to dirty your hands as well.
Peak Oil is an eurotrash-style game of worker placement, set collection and push your luck for 2 to 5 players of ages 10 and up. Games last around 45 to 60 minutes.
This game isn’t a perfect fit for the curriculum, being more about politics and business than science, but it makes a fun diversion. I would use it as a supplement for interested students. (I backed it on KickStarter and haven’t had a chance to try it in my classroom yet.) If you teach an immersion science class you’ll be pleased to know you can get it in English, French, Spanish, and German versions.
At €45 it’s rather expensive for the classroom, especially when you add shipping from Europe, but the artwork is wonderful.
2 Tomatoes Games is currently making a print-and-play version available for free, which is very generous of them.
Linked in the grade 10 climate unit.
Teaching Science